AI Insights · Timothy · January 2023
Top 5 3D Anime Games on Android in the US - Q4 2022
Discover the performance trends of the top 5 3D anime games on Android in the US during Q4 2022, including downloads, revenue, and active users.
In the fourth quarter of 2022, the performance of the top 5 3D anime games on the Android platform in the United States showcased diverse trends in downloads, revenue, and active users. Here’s an in-depth look at the performance metrics for GODDESS OF VICTORY: NIKKE, Genshin Impact, DRAGON BALL LEGENDS, Summoners War, and The Seven Deadly Sins.
GODDESS OF VICTORY: NIKKE experienced a notable launch with weekly revenue peaking at around $2.3M in the second week of November. Weekly downloads started strong at approximately 175K in the first week and saw a significant drop to about 28K by mid-November, stabilizing around 21.7K by the end of December. Active users decreased from 161.6K in early November to 65.7K by mid-month but recovered to nearly 90K by the end of December.
Genshin Impact showed fluctuating revenue trends, with a peak of about $1.5M in the final week of October and another high of $1.3M in early December. Downloads remained relatively steady, starting at 43.5K in late September and climbing to 54.8K by the end of December. Active users maintained a strong presence, with numbers hovering around 422.8K at the beginning of the quarter and ending at 427.9K.
DRAGON BALL LEGENDS saw its highest weekly revenue at approximately $1.4M in the last week of December. Weekly downloads remained consistent, with a slight increase from 30.1K at the end of September to 32.9K by the end of December. Active users peaked at 450.5K in mid-November and maintained a steady level around 434.3K by the end of December.
Summoners War had a steady revenue stream, peaking at about $0.5M in mid-December. Weekly downloads started at 2.4K in late September and showed a slight increase to 2.3K by the end of December. Active users fluctuated but generally stayed around the 240K mark, ending the quarter at 245.6K.
The Seven Deadly Sins experienced a notable revenue jump to approximately $0.6M in late November. Weekly downloads showed a peak of about 7.1K in the same period, eventually stabilizing at 3.7K by the end of December. Active users saw a decrease from 45.1K at the end of October to 35.9K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed information and further insights, visit Sensor Tower's website.